Health "games" tackle pain, PTSD, and phobias
At AprilAge, we build visualization software to engage and motivate people through first person imagery to better future health. Seeing "yourself" successfully complete a behaviour is proven to increase the actual rate of doing so. Now, the potential for virtual reality (VR) technology to have a major impact in healthcare is starting to get interesting attention. For a look at what another company is doing in the space, check out this TEDMED talk by Howard Rose, president of Firsthand Technology. Firsthand’s health games tackle such areas as medical training, therapeutic pain management, and exposure therapy for PTSD and phobias.